Our main focus is early adolescents – young people aged 10 to 12, making the difficult leap from primary to secondary school. We’re interested in how supportive relationships between peers help children stay mentally and physically healthy – reducing stress, raising self-esteem, and building resilience to the challenges of growing up. And we’re especially interested in harnessing technology as a force for good, by creating games and experiences which help young people navigate their increasingly complex social worlds.